Hands on QGraphicsScene’s index

Some people have asked if they can have more explicit control over how QGraphicsScene's index works.

If you've got concrete suggestions, please post comments to this post, or send us an email, or post a suggestion through our public feedback form.

Some suggestions we've got so far are: setting the depth of the tree, forcing all items to be indexed, blocking item indexing, and so on.

Please, let us know so that we can improve this popular framework. :-)

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