Developing a 3D scene for limited hardware: this talk will try to showcase the benefits for designers using Qt Design Studio, and their struggles with product life cycle and asset management. Designers are a diverse group – we have 3D artists, UX designers, UI Illustrators, technical designers and more. Maintaining UI/UX cohesion across multiple creative applications, is hard, but it's especially hard when working on a "living, breathing, evolving" product. In this talk we will try to use a demo 3D application to showcase potential methods of communication flow between product implementation and design stages. We will discuss what works, what can be considered best practices, and some of the problems and possible solutions. Learn more about Qt: https://qt.io
BricsCAD is a cross-platform desktop (linux/mac/windows) CAD application with over 20 years of histo...
Watch videoThe speech provides some insights into the graphic modules and features used at Traveo™ 2nd Generati...
Watch videoThis talk discusses developing medical devices at GE HealthCare in a regulated environment, and the ...
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