Animations and state machine APIs in qt/master

That's right.

This weekend we integrated the animation and state machine APIs (part of the Qt Kinetic project from the road map) in Qt's master branch.

They were both released as solutions before, and we've had a lot of feedback. The APIs have been through a bunch of reviews and iterations, and we're really really proud of the results. So go and pull the latest version of the repository and try out the examples and the examples.

I'm not going to say any more about it, rather I'll just link to a bunch of blogs that we posted earlier. (PS. some of these have screenshots and even videos)

Qt Animation Framework.

Welcome to Kinetic.

Qt State Machine Framework.

Qt Kinetic hits Plasma.

Animated Layouts with Qt Kinetic.

Qt Animation Framework reloaded.

Animated Tiles.

Qt Hierarchical State Machine Framework add-on released.

New (and last?) QtAnimationFramework Solution (wasn't the last, by the way.)

Writing a game with the animation and the state machine API.

A full serving of the Qt State Machine Framework.

Qt Animation Framework 2.3 is out.

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