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Qt 5.2 coming in December brings full iOS support with it, but obviously you don't want to just develop with Qt, you also want to use the best IDE available, and that clearly means using Qt Creator ;-).
Luckily, we've got you covered: we have developed an iOS plugin for Qt Creator 3.0.
With it, you can develop, build, run, and debug within Qt Creator.
As Apple provides toolchains, device developer images, and other things you need only for OS X, we support only OS X as a development and deployment platform.
The plugin is still experimental, which means that you have to explicitly enable it (select Qt Creator > About Plugins).
The final packages should enable the plugin for you if you install the iOS Qt (we know that good developers are lazy...).
Once you have the plugin enabled you need:
This is enough to use the simulator. To develop on a device you also need to:
Then, once you have added your iOS Qt to Qt Creator (select Qt Creator > Preferences > Build & Run > Qt Versions), everything should just work...
...except when it doesn't. I said something about experimental, right?
For that we are counting on you: report the bugs you find!
Here are some dirty details that might be useful in the meantime if things are not fully plug and play:
That's it... what are you still reading here? Go and try it out, and help us to have a rock solid release!
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Qt 5.12 was developed with a strong focus on quality and is a long-term-supported (LTS) release that will be supported for 3 years.
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