How NVIDIA Nsight Graphics Utilizes Qt to Create Powerful Tools for 3D Graphics | Graphics | #QtWS21
The ARM architecture is the most pervasive processor architecture in the world, so having the ability to quickly debug, profile and optimize graphics applications that run on ARM is critical for developer success. In this session, we'll explore the different caveats you may encounter as you develop a modern 3D Graphics Application and encounter some common graphics programming problems. We'll write and debug some shader code, investigate and profile a performance-critical workload and identify and fix graphical errors using Nsight Graphics. By the end of the session, you should have a better understanding of how we utilized Qt to build useful features that help developers ensure that their applications run best on NVIDIA GPUs.
Speaker: Aurelio Reis (Director of Graphics Developer Tools, NVIDIA)
Oh, here is more
On-Demand Webinar: How Medical Software Teams Break The Regulatory Bottleneck
Every medical device you ship needs a decade of security updates, maintenance, and regulatory upkeep...
Watch VideoQtWS26: Customer Voices SAUTER
Qt World Summit 2026 Customer Voices Interview with SAUTER
Watch VideoQtWS26: Customer Voices Hamilton Medical
Qt World Summit 2026 Customer Voices Interview with Hamilton Medical
Watch Video